Horror Artist Karl Persson



Karl Persson uses a glossy realism to depict horrific themes and evoke the un-plumbable depths of pain, madness, and misery.
Tags: babies, biological/organic/alien, biomechanical, blood, colorful, dark, expressive, implied horror, madness, medical-themed, realism, surreal horror, visceral
Her Sweet Anatomy: The Art of Fernando Vicente




Tags: 1940s, 1950s, anatomical-themed, biomechanical, conceptual, exposed anatomy, illustrations, pinup, realism, retro
Anouk Wipprecht: The Merging of Technology and Fashion
Anouk Wipprecht is a Dutch fashion designer who works in the emerging field of “fashionable technology,” defined by Sabine Seymour as “the intersection of fashion, design, science, and technology.” Anouk seeks to create a “higher state of connectivity between the body and our clothing,” a physical and psychological relationship wherein what we wear responds to us, and we are also affected by what we wear, producing something more than just the traditional function of coverture/adornment. What results is one-of-a-kind, architectural, avant-garde garments with bold silhouettes, vested with circuitry and a regalia of plastic tubes and the ability to respond in a unique and remarkable way to human bodies.

Picture via Coilhouse
The Birds, an installation piece inspired by the Hitchcock filmExamples of Anouk Wipprecht’s “wearable tech” include Fragilis, a dress that eerily mimics the function of the human heart and veins through motion and lighting (similar to the Heartbeat Dress, which conversely uses sound, recording the heartbeat of the model and relaying it to the audience through speakers embedded in the dress):
Daredroid, a dress that “combines pneumatic technology with open-source hardware and human temperament to provide you with a freshly made White Russian cocktail”:
And Intimacy (a project headed by Daan Roosegaarde), a set of garments that become more or less transparent and opaque in relation to their proximity to each other:
An interesting interview with Anouk can be read over on Fashioning Technology.
Tags: anatomical-themed, anouk wipprecht, avant-garde, bioart, biomechanical, fashiontech, fragility, futuristic, high fashion, wearable art, weird science projects, white
“Deus Ex: Human Revolution” Trailer
Another upcoming game I’m excited for is Deus Ex: Human Revolution, the third installment in the Deus Ex series.
Categorized as a “cyberpunk action RPG,” Human Revolution takes place in a dystopian world in 2027, where there are great technological advancements, particularly in biomechanical augmentations, but also the attendant upheaval and corruption. The trailer opens with a dream sequence/metaphor for the protagonist’s bionic enhancement, related to the story of Icarus, which I love.
A longer/more elaborated version of the trailer can be seen here, with a clever/dorky [h+]³ symbol appearing at the end to represent the concept of the game (“Transhumanism cubed”/“Deus Ex 3”).
With lush visuals and an intriguing storyline, Deus Ex: Human Revolution looks to be promising. It’s certainly one of the best game trailers I’ve ever seen. It will be released on August 23.
Tags: biomechanical, bionics, cyberpunk, dystopian, futuristic, icarus, renaissance, trailers, transhumanism, video games
Mechanical Angel
These are a couple of shots I like from Kate O’Brien.


Tags: art nudes, biomechanical, steampunk
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